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Chapter 16. Advanced Networking

Table of Contents
16.1. Gateways and Routes
16.2. NFS
16.3. Diskless Operation
16.4. ISDN

16.1. Gateways and Routes

Contributed by Coranth Gryphon . 6 October 1995.

For one machine to be able to find another, there must be a mechanism in place to describe how to get from one to the other. This is called Routing. A ``route'' is a defined pair of addresses: a ``destination'' and a ``gateway''. The pair indicates that if you are trying to get to this destination, send along through this gateway. There are three types of destinations: individual hosts, subnets, and ``default''. The ``default route'' is used if none of the other routes apply. We will talk a little bit more about default routes later on. There are also three types of gateways: individual hosts, interfaces (also called ``links''), and ethernet hardware addresses.

16.1.1. An example

To illustrate different aspects of routing, we will use the following example which is the output of the command netstat -r:

    Destination      Gateway            Flags     Refs     Use     Netif Expire
    default          outside-gw         UGSc       37      418      ppp0
    localhost        localhost          UH          0      181       lo0
    test0            0:e0:b5:36:cf:4f   UHLW        5    63288       ed0     77     link#1             UHLW        1     2421 
    foobar.com       link#1             UC          0        0 
    host1            0:e0:a8:37:8:1e    UHLW        3     4601       lo0
    host2            0:e0:a8:37:8:1e    UHLW        0        5       lo0 =>
    host2.foobar.com link#1             UC          0        0
    224              link#1             UC          0        0

The first two lines specify the default route (which we will cover in the next section) and the localhost route.

The interface (Netif column) that it specifies to use for localhost is lo0, also known as the loopback device. This says to keep all traffic for this destination internal, rather than sending it out over the LAN, since it will only end up back where it started anyway.

The next thing that stands out are the 0:e0:... addresses. These are ethernet hardware addresses. FreeBSD will automatically identify any hosts (test0 in the example) on the local ethernet and add a route for that host, directly to it over the ethernet interface, ed0. There is also a timeout (Expire column) associated with this type of route, which is used if we fail to hear from the host in a specific amount of time. In this case the route will be automatically deleted. These hosts are identified using a mechanism known as RIP (Routing Information Protocol), which figures out routes to local hosts based upon a shortest path determination.

FreeBSD will also add subnet routes for the local subnet ( is the broadcast address for the subnet 10.20.30, and foobar.com is the domain name associated with that subnet). The designation link#1 refers to the first ethernet card in the machine. You will notice no additional interface is specified for those.

Both of these groups (local network hosts and local subnets) have their routes automatically configured by a daemon called routed. If this is not run, then only routes which are statically defined (ie. entered explicitly) will exist.

The host1 line refers to our host, which it knows by ethernet address. Since we are the sending host, FreeBSD knows to use the loopback interface (lo0) rather than sending it out over the ethernet interface.

The two host2 lines are an example of what happens when we use an ifconfig alias (see the section of ethernet for reasons why we would do this). The => symbol after the lo0 interface says that not only are we using the loopback (since this is address also refers to the local host), but specifically it is an alias. Such routes only show up on the host that supports the alias; all other hosts on the local network will simply have a link#1 line for such.

The final line (destination subnet 224) deals with MultiCasting, which will be covered in a another section.

The other column that we should talk about are the Flags. Each route has different attributes that are described in the column. Below is a short table of some of these flags and their meanings:

U Up: The route is active.
H Host: The route destination is a single host.
G Gateway: Send anything for this destination on to this remote system, which will figure out from there where to send it.
S Static: This route was configured manually, not automatically generated by the system.
C Clone: Generates a new route based upon this route for machines we connect to. This type of route is normally used for local networks.
W WasCloned: Indicated a route that was auto-configured based upon a local area network (Clone) route.
L Link: Route involves references to ethernet hardware.

16.1.2. Default routes

When the local system needs to make a connection to remote host, it checks the routing table to determine if a known path exists. If the remote host falls into a subnet that we know how to reach (Cloned routes), then the system checks to see if it can connect along that interface.

If all known paths fail, the system has one last option: the ``default'' route. This route is a special type of gateway route (usually the only one present in the system), and is always marked with a c in the flags field. For hosts on a local area network, this gateway is set to whatever machine has a direct connection to the outside world (whether via PPP link, or your hardware device attached to a dedicated data line).

If you are configuring the default route for a machine which itself is functioning as the gateway to the outside world, then the default route will be the gateway machine at your Internet Service Provider's (ISP) site.

Let us look at an example of default routes. This is a common configuration:

[Local2]  <--ether-->  [Local1]  <--PPP--> [ISP-Serv]  <--ether-->  [T1-GW]

The hosts Local1 and Local2 are at your site, with the formed being your PPP connection to your ISP's Terminal Server. Your ISP has a local network at their site, which has, among other things, the server where you connect and a hardware device (T1-GW) attached to the ISP's Internet feed.

The default routes for each of your machines will be:

host default gateway interface
Local2 Local1 ethernet
Local1 T1-GW PPP

A common question is ``Why (or how) would we set the T1-GW to be the default gateway for Local1, rather than the ISP server it is connected to?''.

Remember, since the PPP interface is using an address on the ISP's local network for your side of the connection, routes for any other machines on the ISP's local network will be automatically generated. Hence, you will already know how to reach the T1-GW machine, so there is no need for the intermediate step of sending traffic to the ISP server.

As a final note, it is common to use the address ...1 as the gateway address for your local network. So (using the same example), if your local class-C address space was 10.20.30 and your ISP was using 10.9.9 then the default routes would be:

Local2 (             -->  Local1 (
Local1 (,  -->  T1-GW (

16.1.3. Dual homed hosts

There is one other type of configuration that we should cover, and that is a host that sits on two different networks. Technically, any machine functioning as a gateway (in the example above, using a PPP connection) counts as a dual-homed host. But the term is really only used to refer to a machine that sits on two local-area networks.

In one case, the machine as two ethernet cards, each having an address on the separate subnets. Alternately, the machine may only have one ethernet card, and be using ifconfig aliasing. The former is used if two physically separate ethernet networks are in use, the latter if there is one physical network segment, but two logically separate subnets.

Either way, routing tables are set up so that each subnet knows that this machine is the defined gateway (inbound route) to the other subnet. This configuration, with the machine acting as a Bridge between the two subnets, is often used when we need to implement packet filtering or firewall security in either or both directions.

16.1.4. Routing propagation

We have already talked about how we define our routes to the outside world, but not about how the outside world finds us.

We already know that routing tables can be set up so that all traffic for a particular address space (in our examples, a class-C subnet) can be sent to a particular host on that network, which will forward the packets inbound.

When you get an address space assigned to your site, your service provider will set up their routing tables so that all traffic for your subnet will be sent down your PPP link to your site. But how do sites across the country know to send to your ISP?

There is a system (much like the distributed DNS information) that keeps track of all assigned address-spaces, and defines their point of connection to the Internet Backbone. The ``Backbone'' are the main trunk lines that carry Internet traffic across the country, and around the world. Each backbone machine has a copy of a master set of tables, which direct traffic for a particular network to a specific backbone carrier, and from there down the chain of service providers until it reaches your network.

It is the task of your service provider to advertise to the backbone sites that they are the point of connection (and thus the path inward) for your site. This is known as route propagation.

16.1.5. Troubleshooting

Sometimes, there is a problem with routing propagation, and some sites are unable to connect to you. Perhaps the most useful command for trying to figure out where a routing is breaking down is the traceroute(8) command. It is equally useful if you cannot seem to make a connection to a remote machine (i.e. ping(8) fails).

The traceroute(8) command is run with the name of the remote host you are trying to connect to. It will show the gateway hosts along the path of the attempt, eventually either reaching the target host, or terminating because of a lack of connection.

For more information, see the manual page for traceroute(8).